Metal Gear Solid : PO Plus

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*[[Metal Gear]]
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*[[Metal Gear II|Metal Gear 2: Solid Snake]]
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*[[Metal Gear Solid]] | [[Metal Gear Solid: The Twin Snakes|The Twin Snakes]]
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*[[Metal Gear Solid 2: Sons of Liberty]]
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*[[Metal Gear Solid 3: Snake Eater]]
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*[[Metal Gear Solid 3: Subsistence]]
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*[[Metal Gear Solid 4: Guns of the Patriots]]
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*[[Metal Gear Solid: Portable Ops]] | [[Metal Gear Solid : PO Plus|PO+]]
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Revision as of 00:03, 23 June 2008

Welcome to the Metal Gear NeoWiki!

Metal Gear Solid: Portable Ops Plus
Poplus cover.jpgMetal Gear Solid: Portable Ops Plus cover art
DeveloperKonami Computer Entertainment Japan
Kojima Productions
PublisherKonami
DesignersMasahiro Yamamoto (director)
Noriaki Okamura (producer)
PlatformPlayStation Portable
Release DatesSeptember 20, 2007 (Japan)
November 13, 2007 (North America)
March 28, 2008 (Europe)
April 11, 2008 (Australia)
GenreStealth action

Introduction

Metal Gear Solid: Portable Ops Plus (PO+) is an expansion of the 2006 award winning title, Metal Gear Solid: Portable Ops. The game is built with the original MPO engine and includes all new sets of missions, weapons, characters and all new multiplayer modes for online or offline play, and the ability to recruit several new members to your faction.

The game is a sequel of Metal Gear Solid 3: Snake Eater, and focuses on recruiting members to your faction. The biggest feature of this expansion is the online play.

Metal Gear Solid: Portable Ops Plus is the expansion pack to the hit psp game, Metal Gear Solid: Portable Ops, and it does fairly well in terms of online play and gameplay.

Additions

The game features many new additions such as new soldier types, weapons, infinity mission, and settings for online mode have been updated/changed. The new soldier types are: Tengus-Appeared in Metal Gear Solid 2: Sons of Liberty High Tech Soldiers-Unsure of where they first appeared Genome Soldiers-From the Genome Army that appeared in Metal Gear Solid 1, they boast an addition that features changes their color via a special item called the "Heart Of J", or Heart Of Justice, as it really means. There are 6 different colors:

  • Black: The rarest and one of the better genomes
  • Red: A balanced type
  • Blue: Similar to the red, with a slight edge overall
  • Green:One of the best genomes, boasting at least one S2 or more in skills
  • Pink: acute level of senses
  • Yellow: Longer life and stamina rate

Gurlukovich's Soldiers-From Metal Gear Solid 2: Sons of Liberty New types of female soldiers, mainly the USSR types and different varieties of them. Several new uniques make an appearence in the game, including the infamous Johhny, who is basically the symbol for Metal Gear now, with his bowel movements and his funny nature. Old Snake makes an appearence, and brings with him his SOPMOD, a variation of the M4, and the weapon in Metal Gear Solid: Guns of the Patriots. Local camos depending on what version you have also are obtained via Cyber Survival+, As prize soldiers for high scores online in the Infrastructure+ mode. Seal Team 6 also makes an appearence in this game, bringing the M4 with them.

The local camos: State camos if you've got the NA version and Country camos if you've got the EU version.

The new weapons in this game are: Mark23-It features a hammer style of firing, basically really fast firing with laser sight in Infinity mission, not online. M4-SOPMOD- Old Snake's weapon of choice in the final installment of Solid Snake: Metal Gear Solid 4: Guns of the Patriots. The regular M4 is just a standard weapon, and seems to be the replacement for the M16A1 in online modes. More soon...

The online modes have been vastly, VASTLY revamped. Now you can deal more damage based on the team sizes, for example, a 5 on 1, the 1 will do alot more damage compared to a 3 on 3. There is now Chat Rooms, where the results aren't saved, even if it is Real Combat Mode. Shooting Ranges, or better known as "camo farms", are matches where each team pits itself against each other in an effort to shoot more targets than the other team. Camo farms' rules are: No kill or kick, usually this rule is what makes a shooting range, a camo farm. The game is Real Combat, so you can gain soldiers from scoring points via shooting targets or STUNNING the enemy. Be wary, however of chaff grenade throwers and people who'll kill at the final seconds. Which usually will sever a kick to the player who killed next round. There are also new maps, some of which are from Subsistence's online mode.


More Soon...

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Last edited by Kudzuka on 10 December 2008 at 21:11
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