Metal Gear Solid 2: Substance

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Metal Gear Solid 2: Substance
Substance cover.jpg
Metal Gear Solid 2: Substance cover art
DeveloperKonami Computer Entertainment Japan
PublisherKonami
DesignerHideo Kojima
PlatformsPlayStation 2, Xbox, Microsoft Windows
Release DatesXbox
November 5, 2002 (North America)
March 9, 2003 (Europe)
PlayStation 2
December 19, 2002 (Japan)
March 3, 2003 (North America)
March 28, 2003 (Europe)
Microsoft Windows
March 27, 2003 (North America)
March 28, 2003 (Europe)
GenreStealth action

[edit] Introduction

Konami's re-release of the popular Metal Gear Solid 2 title, on PlayStation 2, Xbox, and PC, expands gameplay with added options, and features. The largest addition to gameplay are the over 300 fun and challenging VR "Special" missions split between four specific modes - Sneaking mode, Weapon mode, First Person View mode, and Variety mode. In addition to VR missions, Alternative missions have also been included; allowing players to test their skills in Bomb Disposal mode, Photograph mode, Hold Up mode, and Elimination mode. Play as Solid Snake in the new Snake Tales missions, which incorporate everyone's favorite MGS character into five new stories. A "Document" Disc is packaged with the PS2 versions of the game.

[edit] Playable Characters(Special Missions section)

There were 2 characters to choose from in Special Missions; Raiden and Snake, each with alternate attires:

  • Raiden - Raiden dressed as he was for the majority of Metal Gear Solid 2.
  • Ninja Raiden - Raiden dressed like Gray Fox was in Metal Gear Solid.
  • Raiden X - Raiden with no clothes like he was after being on the torture rack (although he was not tortured). (Raiden X only has ONE VR Training Mission: Streaking 01)
  • Snake - Snake dressed as he was in the Tanker chapter.
  • Pliskin - Snake dressed in his NAVY Seal uniform.
  • Tuxedo Snake - Snake wearing the Tuxedo unlocked for completing MGS1.
  • MGS 1 Snake - Snake as he looked in Metal Gear Solid.
  • Note: If Saved data from "The Document of Metal Gear Solid" is on the Memory Card when a save file is created for the Special Missions part of the game all 7 Characters/Attires will be unlocked straight away.

[edit] Snake Tales

One of the Extras in MGS2: Substance is Snake Tales. 5 missions (A,B,C,D and E) seperate from each other and not canonical to the real MGS story. The difficulty setting of these 5 missions cannot be changed, but is belived to be Hard and the Radar does not appear on screen for any of the 5 Snake Tales. CODEC is not included in Snake Tales either, but the game can be saved at any point. Each mission has text explaining the story, rather than the traditional Cutscenes. The reward for completing a Snake Tale is the use of the M9 Tranquilizer. If the player defeats the Boss at the end of the mission by Tranquilizing them, rather than killing them, there will be a different ending to the story.

[edit] A Wrong Doing

Snake Tale A begins in the same way as the Plant Chapter of the main game, except the player controls Snake instead of Raiden. Beginning in the lower part of Strut A Snakes first objective is to make contact with Richard Ames, who's last transmission came from Strut F. When Snake meets Ames he finds out that Fatman is on the Heliport, however, as Snake leaves Ames he gets word from Roy Campbell that the President is in the Shell 1 Core. The player must then choose between facing Fatman and rescuing the President...

More soon

[edit] Big Shell Evil

This Tale starts with Otacon telling Snake about something he'd just seen on the news. Apparently there had been a series of accidental deaths at the Big Shell and there were several rumours about the cause of these deaths. Otacon asks Snake to go check on his Sister, Emma, who works there. Snake is shocked to hear Otacon has a sister and eventually agrees to check out the Big Shell.

More soon

[edit] Confidential Legacy

This is the only Snake Tale to take place on the Tanker. The player takes control of MGS1-Style Snake. The Story begins when Roy Campbell visits Snake in Alaska and tells him that a Tanker transporting a new Metal Gear off the coast of Eldera has been hijacked by Colonel Sergei Gurlukovich's Private Army. Snake refuses to help Campbell at first, so Campbell tells Snake that his Daughter, Meryl Silverburgh, is aboard the Tanker, Snake has no choice. After sneaking to the Control Room of the Tanker Snake confronts Meryl. She tells Snake that the reason she's there is that her "Father" died in Eldera and she wanted to see what he saw. Meryl informs Snake that Gurlukovich knows he is aboard and that the only way to get to Metal Gear is blocked. They agree to split up and make their way to the Holds. When Snake reaches the Holds he finds a new Metal Gear which is covered with a tarp. Before Snake can remove the tarp, however, Colonel Gurlukovich arrives...

More soon

[edit] Dead Man Whispers

In this Mission Snake, disguised as Iroquois Pliskin, has infiltrated the Navy SEALs. The SEALs were taking part in one of Dead Cell's organised drops, however Snake learns from a distress call from Alpha Team that Vamp has double crossed and slaughtered them on Strut B. More soon

[edit] External Gazer

Snake Tale E begins on the AB Connecting Bridge. The story opens with Snake explaining why he is at the Big Shell in the first place: In between VR training Mei Ling informs Snake that a "Monster" has been sighted at the Big Shell. Eventually Otacon and Mei Ling convince Snake to go to the Big Shell and get photographic evidence that this "Monster" exists. Snake must then take a photo of the Monster (called "Gurlugon") as it emerges from the ocean. After obtaining the photo armed guards storm the bridge from both sides...

more soon

[edit] Pages

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Last edited by Kudzuka on 10 December 2008 at 20:14
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