Weapons (MGSPO)
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The weapons in the game.
Contents |
[edit] ASSAULT RIFLES
- M16A1: Ammunition (5.56x45mm). Small-bore assault rifle.
- XM177: Ammunition (5.56x45mm). M16 upgraded for special forces units. Suppressor equipped.
- AK-47: Ammunition (7.62x39mm). Large-bore assault rifle.
[edit] HANDGUNS
- MK22: Ammunition (9mm tranquilizer bullets). Tranquilizer gun. Can be used for CQC. Suppressor equipped.
- M1911A1: Ammunition (.45ACP). Automatic. Can be used for CQC.
- SAA: Ammunition (.45LC). Revolver.
[edit] HEAVY FIREARMS
- M63: Ammunition (5.56x45mm). Machine gun.
- RPG-7: Ammunition (85mm HE/HEAT). Anti-tank missile.
[edit] KNIVES
- SURVIVAL KNIFE: Knife. Can be used for CQC
- SPETSNAZ KNIFE Switch to first-person view and throw blades with the attack button (square button).
[edit] SHOTGUN
- SAWED-OFF ITHACA M37: Ammunition (12 gauge). Shortened shotgun.
- REMINGTON M870: Ammunition (12 gauge). Pump action shotgun.
[edit] SNIPER RIFLES
- SVD: Ammunition (7.62x54R). Dragunov sniper rifle.
- MOSIN-NAGANT Ammunition (7.62 tranquilizer bullets). Semi-automatic tranquilizer sniper rifle.
[edit] SUBMACHINE GUNS
- Scorpion: Ammunition (.32ACP). Small short machine gun.
- UZI: Ammunition (9x19mm). General-use light machine gun.
- INGRAM MAC10: Ammunition (9x19mm). Suppressor equipped.
[edit] THROWING WEAPONS
- GRENADE: Hand grenade that damages the surrounding area.
- STUN GRENADE: Hand grenade that knocks enemies unconscious.
- CHAFF GRENADE: Hand grenade that jams electronics.
- SMOKE GRENADE: Creates smoke.
[edit] TRAPS
- TNT: Can be exploded via remote control.
- CLAYMORE: Anti-personnel land mine. Explodes on contact.
- MAGAZINE: Stops male characters' movements.
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