Weapons (MGSPO)

The weapons in the game.

Contents

[edit] ASSAULT RIFLES

  • M16A1: Ammunition (5.56x45mm). Small-bore assault rifle.
  • XM177: Ammunition (5.56x45mm). M16 upgraded for special forces units. Suppressor equipped.
  • AK-47: Ammunition (7.62x39mm). Large-bore assault rifle.

[edit] HANDGUNS

  • MK22: Ammunition (9mm tranquilizer bullets). Tranquilizer gun. Can be used for CQC. Suppressor equipped.
  • M1911A1: Ammunition (.45ACP). Automatic. Can be used for CQC.
  • SAA: Ammunition (.45LC). Revolver.

[edit] HEAVY FIREARMS

  • M63: Ammunition (5.56x45mm). Machine gun.
  • RPG-7: Ammunition (85mm HE/HEAT). Anti-tank missile.

[edit] KNIVES

  • SURVIVAL KNIFE: Knife. Can be used for CQC
  • SPETSNAZ KNIFE Switch to first-person view and throw blades with the attack button (square button).

[edit] SHOTGUN

  • SAWED-OFF ITHACA M37: Ammunition (12 gauge). Shortened shotgun.
  • REMINGTON M870: Ammunition (12 gauge). Pump action shotgun.

[edit] SNIPER RIFLES

  • SVD: Ammunition (7.62x54R). Dragunov sniper rifle.
  • MOSIN-NAGANT Ammunition (7.62 tranquilizer bullets). Semi-automatic tranquilizer sniper rifle.

[edit] SUBMACHINE GUNS

  • Scorpion: Ammunition (.32ACP). Small short machine gun.
  • UZI: Ammunition (9x19mm). General-use light machine gun.
  • INGRAM MAC10: Ammunition (9x19mm). Suppressor equipped.

[edit] THROWING WEAPONS

  • GRENADE: Hand grenade that damages the surrounding area.
  • STUN GRENADE: Hand grenade that knocks enemies unconscious.
  • CHAFF GRENADE: Hand grenade that jams electronics.
  • SMOKE GRENADE: Creates smoke.

[edit] TRAPS

  • TNT: Can be exploded via remote control.
  • CLAYMORE: Anti-personnel land mine. Explodes on contact.
  • MAGAZINE: Stops male characters' movements.
Last edited by Chad on 2 August 2008 at 02:09
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