Metal Gear Solid 3: Subsistence

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Metal Gear Solid 3: Subsistence
Subsistence cover.jpg
Metal Gear Solid 3: Subsistence cover art
DeveloperKonami Computer Entertainment Japan
Kojima Productions
DesignerHideo Kojima
PlatformPlayStation 2
Release DatesDecember 22, 2005 (Japan)
March 14, 2006 (North America)
October 6, 2006 (Europe)
October 13, 2006 (Australia)
GenreStealth action

[edit] Synopsis

This remake of Metal Gear Solid 3: Snake Eater was released in Japan on December 22, 2005 and it followed later in North America, Europe and then Australia. It contains the same story as Metal Gear Solid 3: Snake Eater with the same characters but there were some added extras. It came in 3 discs to house all of the added data, Subsistence, Persistence and Existence.

[edit] Subsistence

This disc contains the main game without many bonus features. However, this was used to test the new 3D camera, which could be moved around Snake's body with the right analogue stick instead of the top-down view which had been synonymous with the previous games. This would later be implemented into Metal Gear Solid 4: Guns of the Patriots.

[edit] Persistence

This disc contained all of the bonus games that were included in the Subsistence package. As well as Snake vs. Monkey and Boss Survival from Snake Eater, these included Online Mode; Metal Gear and Metal Gear 2: Solid Snake.

The Online mode was, like the camera, used as a test for later iterations. It was the original Metal Gear Online and was a big success due to it's stealthy game play which was so different from other online games. Despite this, however, online has now been taken down in all regions, firstly in Japan on December 26th 2006, secondly in North America on April 2nd 2007 and finally in Europe on October 31st 2007. There was some criticism of the online mode, however, due to the glitches that could be easily exploited. An example of this was the "hanging glitch", where a player would hang off the side of a building, unplug the ethernet cable, climb back up, and then plug the ethernet cable back in. The player could then run around "invisible" to the rest of the players. If the glitching player were to kill someone, the player who was killed would be shown the player hanging off the side of the building.

However, even though the Metal Gear Online servers were shutdown, there is an active community dedicated to bringing back Metal Gear Online, known as

Game modes included in Metal Gear Online:

  • Sneaking Mission: One player becomes Snake and has to capture the microfilm, and everyone else are against him.
  • Rescue Mission: One team must defend the GAKO while the other has to try capture and return to their base.
  • Capture Mission: Teams try to keep the Kerotan at their goal for a certain amount of time.
  • Deathmatch: Free for all.
  • Team Deathmatch: Team based on ticket score.

Snake vs. Monkey, a mini game where Snake had to catch monkeys which were hidden in different stages, was also on the Persistence disk. This was a collaboration with the makers of Ape Escape, as it contained the same monkeys and the same type of game play.

The original Metal Gears which were included provided the chance to play the classic games, if you missed out on them when they were originally released. This was very useful for many gamers who wanted to know the story, because it was first released in 1987 and it can be hard to find a copy.

[edit] Existence

Disc 3, Existence, contained all of the cutscenes for Metal Gear Solid 3. It gave the viewer the option to choose a single scene to watch from the game, or to even watch them all in succession as a film. It also contained the trailer for Metal Gear Solid 4: Guns of the Patriots that was shown at the Tokyo Games Show 2005.

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Last edited by LiquidSith on 19 January 2010 at 14:16
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